Psychex
Getting Started
Key Concepts in Psychex
Handling Static Content
Primitives
Composite Classes
Meta-Classes, Utilities, and Support Classes
Document Object Model (DOM)
Styles and Aesthetics
Handling User Interactions
Animations
Tutorial: N-Arm Bandit Task
Tutorial: Ho, M.
et al.
(2022)
FAQ
JavaScript - Important Concepts
Deploying to the Internet
Contributing to Psychex
Psychex
Index
Index
A
|
B
|
C
|
D
|
F
|
G
|
I
|
L
|
N
|
O
|
P
|
S
|
U
A
A() (class)
B
beforeFullscreen() (Fullscreen method)
Button() (class)
C
Checkbox() (class)
Countdown() (class)
D
detect() (Fullscreen method)
Div() (class)
DOM() (class)
DomElement() (class)
draw() (Fullscreen method)
F
Fullscreen (built-in class)
G
Game (built-in class)
getJatosParams() (Utils method)
getUrlParams() (Utils method)
goToJatosComponent() (Game method)
Gridworld() (class)
I
Input() (class)
isLandscape() (Utils method)
isTouchDevice() (Utils method)
L
loadDataFromServer() (Game method)
loadFromLocalStorage() (Game method)
N
NArmBandit() (class)
O
onFullscreenExit() (Fullscreen method)
P
p() (class)
pButton() (class)
pCircle() (class)
pImage() (class)
pRectangle() (class)
psychex.aesthetics.pText.edit() (psychex.aesthetics.pText method)
pText() (class)
pTriangle() (class)
S
saveDataToJatos() (Game method)
saveDataToServer() (Game method)
savetoLocalStorage() (Game method)
Select() (class)
Slider() (class)
U
Utils (built-in class)