.. Psychex documentation master file, created by sphinx-quickstart on Wed May 15 19:21:34 2024. You can adapt this file completely to your liking, but it should at least contain the root `toctree` directive. Psychex ======= Psychex is a JavaScript library for building games for online experiments in psychology and the cognitive sciences. It was built by A. Grogan in the Department of Experimental Psychology at the University of Oxford. The main goal of Psychex is to make it easy to build gameified experiments, and comes with a range of tools for collecting data. Psychex is completely free and open-source. It's designed to be customised and extended, and open-source contributions are entirely welcomed and appreciated. .. toctree:: :maxdepth: 1 tutorial/getting_started tutorial/main_ideas tutorial/loading_static_content code_docs/primitives code_docs/paradigms code_docs/Utilities code_docs/dom tutorial/aesthetics tutorial/interactions tutorial/animations tutorial/n_arm_bandit examples/ho_22_example examples/faq.rst tutorial/js_background_knowledge tutorial/deploying tutorial/contributing How to Use These Docs --------------------- These docs contain most (if not all) of the information necessary for using Psychex. You can approach them by either reading through how the classes are built and used, but we suggest learning by following through tutorials. In particular, a good learning route might be: #. Read the Getting Started and Key Concepts pages #. Follow the n-arm bandit tutorial #. Look through the styles and aesthetics docs, and follow through the examples #. Go through the example where we recreate an experiment by Ho, M. (2022) #. Build your own experiment! .. Indices and tables .. ================== .. * :ref:`genindex` .. * :ref:`modindex` .. * :ref:`search`